Composer & Audio Designer

G.A.
Thomas

Games · Film · Animation · Media

Listen on SoundCloud YouTube Channel
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What I do
01
Game Audio
Full audio pipeline from composition to in-engine implementation. Adaptive music systems, SFX, ambience.
FMOD Unity Ableton
02
Film & Animation
Original scores for short films and animated features. Emotional, cinematic, tailored to picture.
Film Scoring Sync
03
Sound Design
Bespoke sound effects, atmosphere, and audio branding. From UI sounds to full environmental design.
SFX Foley Ambience
04
Media & Ads
Electronic, ambient, or cinematic music for commercial, advertising, and digital media projects.
Commercial Electronic
Selected work
Indie Game
TAR ZERIND – Soundtrack & Audio Implementation
2024–
Animation
Animató Productions – Short Film Score
2023
Film
III/III – Feature Film Score
2012
Electronic
Original Music – SoundCloud
2010–
About
15+
Years of experience
Full
Audio pipeline
HU / EN
Budapest-based, remote worldwide

I'm G.A. Thomas — composer, sound designer, and audio implementer based in Budapest. With over 15 years of musical experience spanning classical training, jazz theory, electronic production, and game audio, I bring a full-spectrum approach to every project.

My workflow covers everything from initial composition in Ableton Live to technical integration using FMOD and Unity — meaning you get one person who handles the entire audio pipeline, not just the music.

I've scored indie games, animated short films, and worked across genres from cinematic orchestral to electronic and ambient. If it needs sound, I'm interested.

Get in touch
Let's make
something.

Available for game audio, film scoring, sound design, and media projects. Remote-friendly, fast turnaround, full pipeline.